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2011

Interactive Mesh Cutting Using Constrained Random Walks

13 years 6 months ago
Interactive Mesh Cutting Using Constrained Random Walks
—This paper considers the problem of interactively finding the cutting contour to extract components from an existing mesh. First, we propose a constrained random walks algorithm that can add constraints to the random walks procedure and thus allows for a variety of intuitive user inputs. Second, we design an optimization process that uses the shortest graph path to derive a nice cut contour. Then a new mesh cutting algorithm is developed based on the constrained random walks plus the optimization process. Within the same computational framework, the new algorithm provides a novel user interface for interactive mesh cutting that supports three typical user inputs and also their combinations: 1) foreground/background seed inputs: the user draws strokes specifying seeds for “foreground” (i.e., the part to be cut out) and “background” (i.e., the rest); 2) soft constraint inputs: the user draws strokes on the mesh indicating the region which the cuts should be made nearby; and 3...
Juyong Zhang, Jianmin Zheng, Jianfei Cai
Added 17 May 2011
Updated 17 May 2011
Type Journal
Year 2011
Where TVCG
Authors Juyong Zhang, Jianmin Zheng, Jianfei Cai
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