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2010

Designing floating codes for expected performance

13 years 7 months ago
Designing floating codes for expected performance
Floating codes are codes designed to store multiple values in a Write Asymmetric Memory, with applications to flash memory. In this model, a memory consists of a block of n cells, with each cell in one of q states {0,1,...,q - 1}. The cells are used to represent k variable values from an -ary alphabet. Cells can move from lower values to higher values easily, but moving any cell from a higher value to a lower value requires first resetting the entire block to an all 0 state. Reset operations are to be avoided; generally a block can only experience a large but finite number of resets before wearing out entirely. A code here corresponds to mapping from cell states to variable values, and a transition function that gives how to rewrite cell states when a variable is changed. Previous work has focused on developing codes that maximize the worst-case number of variable changes, or equivalently cell rewrites, that can be experienced before resetting. In this paper, we introduce the problem o...
Flavio Chierichetti, Hilary Finucane, Zhenming Liu
Added 22 May 2011
Updated 22 May 2011
Type Journal
Year 2010
Where TIT
Authors Flavio Chierichetti, Hilary Finucane, Zhenming Liu, Michael Mitzenmacher
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