In this paper, we study the image interpolation from the game theoretic perspective and formulate the image interpolation problem as an evolutionary game. In this evolutionary game, the players are the unknown high resolution pixels and the pure strategies of the players are the corresponding low resolution neighbors. By regarding the non-negative weights of the low resolution pixels as the probabilities of selecting the pure strategies, the problem of estimating the high resolution pixels becomes finding the evolutionarily stable strategies for the evolutionary game. Experimental results show that the proposed game theoretical approach can achieve better performance than the state-of-the-art image interpolation methods in terms of both PSNR and visual quality.
Yan Chen, Yang Gao, K. J. Ray Liu