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ICML
2008
IEEE

No-regret learning in convex games

15 years 1 months ago
No-regret learning in convex games
Quite a bit is known about minimizing different kinds of regret in experts problems, and how these regret types relate to types of equilibria in the multiagent setting of repeated matrix games. Much less is known about the possible kinds of regret in online convex programming problems (OCPs), or about equilibria in the analogous multiagent setting of repeated convex games. This gap is unfortunate, since convex games are much more expressive than matrix games, and since many important machine learning problems can be expressed as OCPs. In this paper, we work to close this gap: we analyze a spectrum of regret types which lie between external and swap regret, along with their corresponding equilibria, which lie between coarse correlated and correlated equilibrium. We also analyze algorithms for minimizing these regret types. As examples of our framework, we derive algorithms for learning correlated equilibria in polyhedral convex games and extensive-form correlated equilibria in extensiv...
Geoffrey J. Gordon, Amy R. Greenwald, Casey Marks
Added 17 Nov 2009
Updated 17 Nov 2009
Type Conference
Year 2008
Where ICML
Authors Geoffrey J. Gordon, Amy R. Greenwald, Casey Marks
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