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ICML
2008
IEEE

An object-oriented representation for efficient reinforcement learning

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An object-oriented representation for efficient reinforcement learning
Rich representations in reinforcement learning have been studied for the purpose of enabling generalization and making learning feasible in large state spaces. We introduce Object-Oriented MDPs (OO-MDPs), a representation based on objects and their interactions, which is a natural way of modeling environments and offers important generalization opportunities. We introduce a learning algorithm for deterministic OO-MDPs and prove a polynomial bound on its sample complexity. We illustrate the performance gains of our representation and algorithm in the wellknown Taxi domain, plus a real-life videogame.
Carlos Diuk, Andre Cohen, Michael L. Littman
Added 17 Nov 2009
Updated 17 Nov 2009
Type Conference
Year 2008
Where ICML
Authors Carlos Diuk, Andre Cohen, Michael L. Littman
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