Sciweavers

TOG
2012

Stitch meshes for modeling knitted clothing with yarn-level detail

12 years 1 months ago
Stitch meshes for modeling knitted clothing with yarn-level detail
ike abstraction of the yarn model; (c) then, we specify the desired knitting pattern over the stitch mesh’s surface. (d) Following the interactive modeling process, the model goes through offline relaxation, beginning with a mesh-based relaxation that moves the stitch mesh to the subdivision surface of the input model and slides its vertices over this surface based on the topology of the knitting pattern; finally, (e) we generate the yarn curves and (f) use a physically based relaxation process at the yarn level to compute the final realistic shape. Recent yarn-based simulation techniques permit realistic and efficient dynamic simulation of knitted clothing, but producing the required yarn-level models remains a challenge. The lack of practical modeling techniques significantly limits the diversity and complexity of knitted garments that can be simulated. We propose a new modeling technique that builds yarn-level models of complex knitted garments for virtual characters. We sta...
Cem Yuksel, Jonathan M. Kaldor, Doug L. James, Ste
Added 28 Sep 2012
Updated 28 Sep 2012
Type Journal
Year 2012
Where TOG
Authors Cem Yuksel, Jonathan M. Kaldor, Doug L. James, Steve Marschner
Comments (0)