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CVPR
2012
IEEE

Learning 3D object templates by hierarchical quantization of geometry and appearance spaces

12 years 3 months ago
Learning 3D object templates by hierarchical quantization of geometry and appearance spaces
This paper presents a method for learning 3D object templates from view labeled object images. The 3D template is defined in a joint appearance and geometry space, and is composed of deformable planar part templates, which are placed at different positions and orientations. Appearance of each part template is represented by Gabor filters, which are hierarchically grouped into line segments and geometric shapes. AND-OR trees are used to quantize the possible geometry and appearance of part templates, so that learning can be done on a sub-sampled discrete space. Using information gain as a criterion, the best 3D template can be searched through the AND-OR tree using one bottom-up pass and one top-down pass. Experiments on a new car dataset with diverse views show that the proposed method can learn meaningful 3D car templates, and give satisfactory detection and view estimation performance. Experiments are also performed on a public dataset, which show comparable performance with recen...
Wenze Hu
Added 28 Sep 2012
Updated 28 Sep 2012
Type Journal
Year 2012
Where CVPR
Authors Wenze Hu
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