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AAAI
2015

SAT-Based Strategy Extraction in Reachability Games

8 years 7 months ago
SAT-Based Strategy Extraction in Reachability Games
Reachability games are a useful formalism for the synthesis of reactive systems. Solving a reachability game involves (1) determining the winning player and (2) computing a winning strategy that determines the winning player’s action in each state of the game. Recently, a new family of game solvers has been proposed, which rely on counterexample-guided search to compute winning sequences of actions represented as an game tree. While these solvers have demonstrated promising performance in solving the winning determination problem, they currently do not support strategy extraction. nt the first strategy extraction algorithm for abstract game tree-based game solvers. Our algorithm performs SAT encoding of the game abstraction produced by the winner determination algorithm and uses interpolation to compute the strategy. Our experimental results show that our approach performs well on a number of software synthesis benchmarks.
Niklas Eén, Alexander Legg, Nina Narodytska
Added 27 Mar 2016
Updated 27 Mar 2016
Type Journal
Year 2015
Where AAAI
Authors Niklas Eén, Alexander Legg, Nina Narodytska, Leonid Ryzhyk
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