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ATAL
2015
Springer

Agent-Based Adaptive Mobile Computing in Games: Demonstration

8 years 7 months ago
Agent-Based Adaptive Mobile Computing in Games: Demonstration
The demonstration is showing a mobile application (2-player game), utilizing context-awareness relying on agents. The agents are gathering and processing context-data retrieved from the device’s built-in sensors, which will be distributed within the system. The application (game) adapts to certain changes in the environment (in the demo: connectivity, power supply) to preserve the mobile device’s power level as well as decrease network utilization. The presentation can be found at: http://goo.gl/ZFOnUO Categories and Subject Descriptors I.2.11 [Artificial Intelligence]: Distributed Artificial Intelligence—Multiagent Systems Keywords Multi-agent system, mobile computing, context-awareness
Damian Burke, Axel Heßler, Sahin Albayrak
Added 16 Apr 2016
Updated 16 Apr 2016
Type Journal
Year 2015
Where ATAL
Authors Damian Burke, Axel Heßler, Sahin Albayrak
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