This paper analyses the stages and circumstances for immersion based on quantitative and qualitative feedback from 563 people who took part in a three week long public trial of a location-based audio drama. It defines a model of immersion as a cycle of transient states triggered by events in the overall experience. This model can be used to design for immersion in future experiences. Author Keywords Immersion, Situated, Interactive, Located, Mobility. ACM Classification Keywords
Ben J. C. Clayton, Erik Geelhoed, Josephine Reid,