In video communication systems, gaze is an important topic and is widely being studied. Unlike other studies, displaying user's reflections on the video screen we stopped imitating the gazes during face-to-face conversation but tries to solve the problem by providing an environment that enables other expressions to substitute for the roles of gazes during conversation. The relative positioning of their self reflections among other reflections (RPAR) serves as gaze and helps smooth communication, which was experimentally verified. Keywords HyperMirror, RPAR, gaze, self reflection, eye contact