In this paper we introduce Super Cilia Skin, a multi-modal interactive membrane. We conceived Super Cilia Skin as a computationally enhanced membrane coupling tactilekinesthetic input with tactile and visual output. We present the design of our prototype, an array of individual actuators (cilia) that use changes in orientation to display images or physical gestures. We discuss ongoing research to develop tactile input capabilities and we present examples of how it can enrich interpersonal communication and children's learning. KEYWORDS Tangible Interface, Kinesthesia, Haptics, Interpersonal Communication, Toys, Education, Actuation
Hayes Raffle, Mitchell W. Joachim, James Tichenor