With the rapid proliferation of a wide range of input devices, there are many choices in designing or selecting a 6DOF input device. User perception of the devices is an important aspect of design. We complement existing literature on the influence of grip of dominant hand on performance times with our experiments on the influence of grip of non-dominant hand on perceived ease-of-use, control and fatigue. Our results show that for the nondominant hand, the finger grip is perceived as being easy to use, less fatiguing and more controllable. Keywords Fatigue, Ease of Use, Control, Multiple Degrees of Freedom, 6DOF, 3D interface, Input devices.