This paper is concerned with how Physiological Computing (PC) and Brain-Computer Interfaces (BCI) may be used to enhance computer games. It is argued that PC offers a greater range of possibilities for future development. An analysis of both approaches revealed that PC functions at the meta-level of the Human-Computer Interaction (HCI) whilst BCI offer a novel communication channel within the HCI. It is argued that both offer distinct possibilities for intuitive control for both single- and multi-player games. It is concluded that PC and BCI may be combined for the next generation of computer games.
Jennifer Allanson, Gillian M. Wilson