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Line-art Illustration of Dynamic and Specular Surfaces

15 years 11 months ago
Line-art Illustration of Dynamic and Specular Surfaces
Line-art illustrations are effective tools for conveying shapes and shading of complex objects. We present a set of new algorithms to render line-art illustrations of dynamic and specular (reflective and refractive) surfaces. We first introduce a real-time principal direction estimation algorithm to determine the line stroke directions on dynamic opaque objects using neighboring normal ray triplets. To render reflections or refractions in a line-art style, we develop a stroke direction propagation algorithm by using multiperspective projections to propagate the stroke directions from the nearby opaque objects onto specular surfaces. Finally, we present an image-space stroke mapping method to draw line strokes using the computed or propagated stroke directions. We implement these algorithms using a GPU and demonstrate real-time illustrations of scenes with dynamic and specular 3D models in line-art styles.
Yongjin Kim, Jingyi Yu, Xuan Yu, Seungyong Lee
Added 01 Feb 2009
Updated 01 Feb 2009
Type Journal
Year 2008
Where SIGGRAPH ASIA
Authors Yongjin Kim, Jingyi Yu, Xuan Yu, Seungyong Lee
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