In this paper, we present gBook, a prototype for a new style of e-Book reader that uses flexible inputs and page orientation to simulate the properties of reading a bound printed book. This project takes into account some of the known methods that people use when reading books, to make page navigation, in particular, browsing, correspond more to that of paper-based books. The underlying assumption is that doing so will improve the learnability of navigation, as well as the usability by allowing more casual methods of page navigation. Keywords Organic user interfaces, gesture input, eBooks, mobile computing, human factors, document navigation ACM Classification Keywords H5.2. Information interfaces and presentation (e.g., HCI): Input devices and strategies, Interaction styles
Jesse Burstyn, M. Anson Herriotts