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EVOW
2009
Springer

Swarming for Games: Immersion in Complex Systems

14 years 6 months ago
Swarming for Games: Immersion in Complex Systems
Abstract. The swarm metaphor stands for dynamic, complex interaction networks with the possibility of emergent phenomena. In this work, we present two games that challenge the video player with the task to indirectly guide a complex swarm system. First, the player takes control of one swarm individual to herd the remainder of the flock. Second, the player changes the interaction parameters that determine the emergent flight formations, and thereby the flock’s success in the game. Additionally, a user-friendly interface for evolutionary computation is embedded to support the player’s search for well-performing swarm configurations.
Sebastian von Mammen, Christian Jacob
Added 19 May 2010
Updated 19 May 2010
Type Conference
Year 2009
Where EVOW
Authors Sebastian von Mammen, Christian Jacob
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