—We present an intelligent agent crawler designed to collect user-generated content in Second Life and related virtual worlds. The agents navigate autonomously through the world to discover regions, parcels of land within regions, usercreated objects, and other users. The agents also interact with objects through movement or ‘touch’ to trigger scripts that present dynamic content in the form of note cards, chat text, landmark links, and web URLs. The experiments we performed are the first which focus on the content of a large virtual world. Our results show that virtual worlds can be effectively crawled using autonomous agent crawlers that emulate normal user behavior. Additionally, we find that the collection of interactive content enhances our ability to identify dynamic, immersive environments within the world. Keywords-virtual worlds, crawling, search agent
Josh Eno, Susan Gauch, Craig W. Thompson