Sciweavers

ACCV
2009
Springer

Interactive Super-Resolution through Neighbor Embedding

14 years 6 months ago
Interactive Super-Resolution through Neighbor Embedding
Learning based super-resolution can recover high resolution image with high quality. However, building an interactive learning based super-resolution system for general images is extremely challenging. In this paper, we proposed a novel GPU-based Interactive Super-Resolution system through Neighbor Embedding (ISRNE). Random projection tree (RPtree) with manifold sampling is employed to reduce the number of redundant image patches and balance the node size of the tree. Significant performance improvement is achieved through the incorporation of a refined GPU-based brute force kNN search with a matrix-multiplicationlike technique. We demonstrate 200-300 times speedup of our proposed ISRNE system with experiments in both small size and large size images.
Jian Pu, Junping Zhang, Peihong Guo, Xiaoru Yuan
Added 25 May 2010
Updated 25 May 2010
Type Conference
Year 2009
Where ACCV
Authors Jian Pu, Junping Zhang, Peihong Guo, Xiaoru Yuan
Comments (0)