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DAGM
2009
Springer

The Stixel World - A Compact Medium Level Representation of the 3D-World

14 years 7 months ago
The Stixel World - A Compact Medium Level Representation of the 3D-World
Abstract. Ambitious driver assistance for complex urban scenarios demands a complete awareness of the situation, including all moving and stationary objects that limit the free space. Recent progress in real-time dense stereo vision provides precise depth information for nearly every pixel of an image. This rises new questions: How can one efficiently analyze half a million disparity values of next generation imagers? And how can one find all relevant obstacles in this huge amount of data in real-time? In this paper we build a medium-level representation named “stixel-world”. It takes into account that the free space in front of vehicles is limited by objects with almost vertical surfaces. These surfaces are approximated by adjacent rectangular sticks of a certain width and height. The stixel-world turns out to be a compact but flexible representation of the three-dimensional traffic situation that can be used as the common basis for the scene understanding tasks of driver assist...
Hernán Badino, Uwe Franke, David Pfeiffer
Added 26 May 2010
Updated 26 May 2010
Type Conference
Year 2009
Where DAGM
Authors Hernán Badino, Uwe Franke, David Pfeiffer
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