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PCM
2009
Springer

Immersive Mixed Media Augmented Reality Applications and Technology

14 years 6 months ago
Immersive Mixed Media Augmented Reality Applications and Technology
In this paper I will outline an augmented reality system based on high resolution omni-directional motion image capture, an immersive interactive projection environment, the iDome and multi-layered narrative strategies and applications for educational and entertainment use. This system differs in two ways from other AR frameworks. It operates in non real-time, by employing 360º video recording instead of a live camera feed and it uses immersive projection technology, a 180º dome surface as a display environment. Not being constrained by the requirements of a real-time system, the proposed framework can use high-resolution imagery and immersive display technology to deliver an engaging and true to life experience for the user.
Volker Kuchelmeister, Jeffrey Shaw, Matthew McGini
Added 27 May 2010
Updated 27 May 2010
Type Conference
Year 2009
Where PCM
Authors Volker Kuchelmeister, Jeffrey Shaw, Matthew McGinity, Dennis Del Favero, Ardrian Hardjono
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