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VRST
2009
ACM

A semantic environment model for crowd simulation in multilayered complex environment

14 years 6 months ago
A semantic environment model for crowd simulation in multilayered complex environment
Simulating crowds in complex environment is fascinating and challenging, however, modeling of the environment is always neglected in the past, which is one of the essential problems in crowd simulation especially for multilayered complex environment. This paper presents a semantic model for representing the complex environment, where the semantic information is described with a three-tier framework: a geometric level, a semantic level and an application level. Each level contains different maps for different purposes and our approach greatly facilitates the interactions between individuals and virtual environment. And then a modified continuum crowd method is designed to fit the proposed virtual environment model so that realistic behaviors of large dense crowds could be simulated in multilayered complex environments such as buildings and subway stations. Finally, we implement this method and test it in two complex synthetic urban spaces. The experiment results demonstrate that the ...
Hao Jiang, Wenbin Xu, Tianlu Mao, Chunpeng Li, Shi
Added 28 May 2010
Updated 28 May 2010
Type Conference
Year 2009
Where VRST
Authors Hao Jiang, Wenbin Xu, Tianlu Mao, Chunpeng Li, Shihong Xia, Zhaoqi Wang
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