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ICASSP
2008
IEEE

View invariant gesture recognition using 3D motion primitives

14 years 6 months ago
View invariant gesture recognition using 3D motion primitives
This paper presents a method for automatic recognition of human gestures. The method works with 3D image data from a range camera to achieve invariance to viewpoint. The recognition is based solely on motion from characteristic instances of the gestures. These instances are denoted 3D motion primitives. The method extracts 3D motion from range images and represent the motion from each input frame in a view invariant manner using harmonic shape context. The harmonic shape context is classified as a 3D motion primitive. A sequence of input frames results in a set of primitives that are classified as a gesture using a probabilistic edit distance method. The system has been trained on frontal images (0◦ camera rotation) and tested on 240 video sequences from 0◦ and 45◦ . An overall recognition rate of 82.9% is achieved. The recognition rate is independent of the viewpoint which shows that the method is indeed view invariant.
Michael B. Holte, Thomas B. Moeslund
Added 30 May 2010
Updated 30 May 2010
Type Conference
Year 2008
Where ICASSP
Authors Michael B. Holte, Thomas B. Moeslund
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