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CEC
2007
IEEE

Fingerprint analysis of the noisy prisoner's dilemma

14 years 7 months ago
Fingerprint analysis of the noisy prisoner's dilemma
Abstract— Fingerprinting is a technique that permits automatic classification of strategies for playing a game. In this study the evolution of strategies for playing the iterated prisoner’s dilemma at three different noise levels is analyzed using fingerprinting and other techniques including a novel quantity, evolutionary velocity, derived from fingerprinting. The results are at odds with initial expectations and permit the detection of a critical difference in the evolution of agents with and without noise. Noise during fitness evaluation places a larger fraction of an agent’s genome under selective pressure, resulting in substantially more efficient training. In this case efficiency is the production of superior competitive ability at a lower evolutionary velocity. Prisoner’s dilemma playing agents are evolved for 6400 generations, taking samples at eight exponentially-spaced epochs. This permits assessment of the change in populations over long evolutionary time. Agen...
Daniel A. Ashlock, Eun-Youn Kim, Wendy Ashlock
Added 02 Jun 2010
Updated 02 Jun 2010
Type Conference
Year 2007
Where CEC
Authors Daniel A. Ashlock, Eun-Youn Kim, Wendy Ashlock
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