Ubiquitous environments facilitate the fast and easy access to users’ physical environments. Ubiquitous environments typically capture users’ presence and activities in a room with a multitude of sensors, process and infer on the captured data, and adapt the environment accordingly. In order to create working ubiquitous environments developers need adequate platforms that allow them to focus on novel concepts and implementations for the interaction of the users with their ubiquitous environment. SensBution provides generic and flexible support for developers of ubiquitous environments through a combined approach that is event-based and rulebased, and offers client-server and peer-to-peer structures. In this paper we present SensBution. We present the concept, base technology used, and implementation of SensBution. And finally we compare SensBution to related work.