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FOCS
2007
IEEE

Computing Equilibria in Anonymous Games

14 years 5 months ago
Computing Equilibria in Anonymous Games
We present efficient approximation algorithms for finding Nash equilibria in anonymous games, that is, games in which the players utilities, though different, do not differentiate between other players. Our results pertain to such games with many players but few strategies. We show that any such game has an approximate pure Nash equilibrium, computable in polynomial time, with approximation O(s2 λ), where s is the number of strategies and λ is the Lipschitz constant of the utilities. Finally, we show that there is a PTAS for finding an -approximate Nash equilibrium when the number of strategies is two.
Constantinos Daskalakis, Christos H. Papadimitriou
Added 02 Jun 2010
Updated 02 Jun 2010
Type Conference
Year 2007
Where FOCS
Authors Constantinos Daskalakis, Christos H. Papadimitriou
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