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ICC
2007
IEEE

Using Incompletely Cooperative Game Theory in Mobile Ad Hoc Networks

14 years 5 months ago
Using Incompletely Cooperative Game Theory in Mobile Ad Hoc Networks
—Recently, game theory becomes a useful and powerful tool to research mobile ad hoc networks (MANETs). Wireless LANs (WLANs) can work under both infrastructure and ad hoc modes, and are the most widely used MANETs. In this paper, we propose a novel concept of incompletely cooperative game theory and use it to improve the performance of WLANs. In this game, firstly, each node estimates the current state of the game (i.e., the number of competing nodes) by detecting the channel. Secondly, each node changes its equilibrium strategy by tuning its local contention parameters based on the estimated game state. Finally, the game is repeated finitely to get the optimal performance. Our simulation results show that the incompletely cooperative game can increase system throughput, and decrease delay, jitter and packet-loss-rate. Keywords-Game Theory; Mobile Ad Hoc Network; Wireless LAN; MAC
Liqiang Zhao, Jie Zhang, Kun Yang, Hailin Zhang
Added 02 Jun 2010
Updated 02 Jun 2010
Type Conference
Year 2007
Where ICC
Authors Liqiang Zhao, Jie Zhang, Kun Yang, Hailin Zhang
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