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IPPS
2007
IEEE

Towards Optimal Multi-level Tiling for Stencil Computations

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Towards Optimal Multi-level Tiling for Stencil Computations
Stencil computations form the performance-critical core of many applications. Tiling and parallelization are two important optimizations to speed up stencil computations. Many tiling and parallelization strategies are applicable to a given stencil computation. The best strategy depends not only on the combination of the two techniques, but also on many parameters: tile and loop sizes in each dimension; computation-communication balance of the code; processor architecture; message startup costs; etc. The best choices can only be determined through design-space exploration, which is extremely tedious and error prone to do via exhaustive experimentation. We characterize the space of multi-level tilings and parallelizations for 2D/3D GaussSiedel stencil computation. A systematic exploration of a part of this space enabled us to derive a design which is up to a factor of two faster than the standard implementation.
Lakshminarayanan Renganarayanan, Manjukumar Harthi
Added 03 Jun 2010
Updated 03 Jun 2010
Type Conference
Year 2007
Where IPPS
Authors Lakshminarayanan Renganarayanan, Manjukumar Harthikote-Matha, Rinku Dewri, Sanjay V. Rajopadhye
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