This paper introduces a new game theoretic formulation for the design and routing of resilient and translucent networks. An integer linear programming (ILP) modeling is also presented and used as a reference to evaluate the game theoretic algorithm performances. Both formulations include primary and link-disjoint protection paths pre-calculation and take into account the system maximal optical reach distance. Numerical results show that the game theoretic formulation considerably decreases the optimization time and provides near optimal solutions, in term of required number of regenerator nodes.