When facing the question of learning languages in realistic settings, one has to tackle several problems that do not admit simple solutions. On the one hand, languages are usually defined by complex grammatical mechanisms for which the learning results are predominantly negative, as the few algorithms are not really able to cope with noise. On the other hand, the learning settings themselves rely either on too simple information (text) or on unattainable one (query systems that do not exist in practice, nor can be simulated). We consider simple but sound classes of languages defined via the widely used edit distance: the balls of strings. We propose to learn them with the help of a new sort of queries, called the correction queries: when a string is submitted to the Oracle, either she accepts it if it belongs to the target language, or she proposes a correction, that is, a string of the language close to the query with respect to the edit distance. We show that even if the good ball...