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OTM
2007
Springer

Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game

14 years 5 months ago
Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game
This paper presents a mobile system that supports young students learning history at an archaeological site. It adopts gameplay as a novel and effective technique particularly suited for learning through mobile systems (mlearning). From a technological point of view, the main novelty of our system is its slim architecture. Minimal investments are required because the system runs on the students' own cellular phones. Experimental studies indicate that gameplay is able to trigger a desire to learn more about ancient history and to make archaeological visits more exciting and learning about the past more effective.
Carmelo Ardito, Paolo Buono, Maria Francesca Costa
Added 08 Jun 2010
Updated 08 Jun 2010
Type Conference
Year 2007
Where OTM
Authors Carmelo Ardito, Paolo Buono, Maria Francesca Costabile, Rosa Lanzilotti, Thomas Pederson
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