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ICCD
2004
IEEE

Adaptive Selection of an Index in a Texture Cache

14 years 8 months ago
Adaptive Selection of an Index in a Texture Cache
For a specified application, there is an opportunity to improve cache performance by smart choosing of index bits of a cache. A texture cache for texture mapping of 3D computer graphics is an example. Texel(texture pixel)access characteristics for texture mapping are dependent on the rasterization order of a polygon. In this paper, we introduce A-index, a method to reduce memory bandwidth required for fetching texture image data by reducing cache miss through adaptive selection of an index according to span direction of a rasterizer. By designing a texture mapping hardware including a texture cache, it is verified that the number of cache misses and
Chun-Ho Kim, Lee-Sup Kim
Added 16 Mar 2010
Updated 16 Mar 2010
Type Conference
Year 2004
Where ICCD
Authors Chun-Ho Kim, Lee-Sup Kim
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