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TVCG
2002
95views more  TVCG 2002»
13 years 11 months ago
Texture Mapping Using Surface Flattening via Multidimensional Scaling
Gil Zigelman, Ron Kimmel, Nahum Kiryati
CGF
2002
149views more  CGF 2002»
13 years 11 months ago
Using Perceptual Texture Masking for Efficient Image Synthesis
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors d...
Bruce Walter, Sumanta N. Pattanaik, Donald P. Gree...
VVG
2003
243views Computer Vision» more  VVG 2003»
14 years 26 days ago
Enhanced Texture Editing using Self Similarity
Texture mapping is an indispensable tool for achieving realism in computer graphics. Significant progress has been made in recent years with regards to the synthesis and editing o...
Stephen Brooks, Marc Cardle, Neil A. Dodgson
WSCG
2004
137views more  WSCG 2004»
14 years 27 days ago
Fractal Image Compression for Efficient Texture Mapping
Texture mapping has traditionally been used to add visual realism to computer graphics images. In the paper we propose an alternative technique for image texture handling. We use ...
Jerzy Stachera, Slawomir S. Nikiel
GRAPHICSINTERFACE
2004
14 years 27 days ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
CGVR
2006
14 years 28 days ago
Texture Mapping with Vector Graphics: A Nested Mipmapping Solution
Texture mapping with vector graphics, rather than raster graphics generates better rendering quality. This paper discusses a fully developed approach of texture mapping 3D objects...
Wei Zhang, Yonggao Yang, Song Xing
ISCA
1997
IEEE
135views Hardware» more  ISCA 1997»
14 years 3 months ago
The Design and Analysis of a Cache Architecture for Texture Mapping
The effectiveness of texture mapping in enhancing the realism of computer generated imagery has made support for real-time texture mapping a critical part of graphics pipelines. D...
Ziyad S. Hakura, Anoop Gupta
FPGA
1999
ACM
123views FPGA» more  FPGA 1999»
14 years 3 months ago
Procedural Texture Mapping on FPGAs
Procedural textures can be effectively used to enhance the visual realism of computer rendered images. Procedural textures can provide higher realism for 3-D objects than traditio...
Andy Gean Ye, David M. Lewis
IV
1999
IEEE
209views Visualization» more  IV 1999»
14 years 3 months ago
Continuous Field Visualization with Multi-Resolution Textures
A method of using a texture mapping approach to color scales is described, for the purpose of visualizing continuous field scalar quantities. The technique is most appropriate whe...
Ian Curington
SIGGRAPH
1999
ACM
14 years 3 months ago
Tracing Ray Differentials
Antialiasing of ray traced images is typically performed by supersampling the image plane. While this type of filtering works well for many algorithms, it is much more efficient t...
Homan Igehy