Sciweavers

SPATIALCOGNITION
1998
Springer

Behavioral Experiments in Spatial Cognition Using Virtual Reality

14 years 3 months ago
Behavioral Experiments in Spatial Cognition Using Virtual Reality
Abstract. Virtual reality is used as a novel tool for behavioral experiments on humans. Two environments, Hexatown and Virtual Tubingen, are presented. Experiments on cognitive maps carried out in the Hexatown environment are reported in this paper. Results indicate that subjects are able to acquire con guration knowledge of the virtual town even in the absence of physical movement. Simpler mechanisms such as associations of views with movements are also present. We discuss the results in relation to a graph theoretic approach to cognitive maps.
Hanspeter A. Mallot, Sabine Gillner, Hendrik A. H.
Added 06 Aug 2010
Updated 06 Aug 2010
Type Conference
Year 1998
Where SPATIALCOGNITION
Authors Hanspeter A. Mallot, Sabine Gillner, Hendrik A. H. C. van Veen, Heinrich H. Bülthoff
Comments (0)