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ICANN
2009
Springer

Combining Multiple Inputs in HyperNEAT Mobile Agent Controller

14 years 7 months ago
Combining Multiple Inputs in HyperNEAT Mobile Agent Controller
In this paper we present neuro-evolution of neural network controllers for mobile agents in a simulated environment. The controller is obtained through evolution of hypercube encoded weights of recurrent neural networks (HyperNEAT). The simulated agent’s goal is to find a target in a shortest time interval. The generated neural network processes three different inputs – surface quality, obstacles and distance to the target. A behavior emerged in agents features ability of driving on roads, obstacle avoidance and provides an efficient way of the target search.
Jan Drchal, Ondrej Kapral, Jan Koutník, Mir
Added 26 May 2010
Updated 26 May 2010
Type Conference
Year 2009
Where ICANN
Authors Jan Drchal, Ondrej Kapral, Jan Koutník, Miroslav Snorek
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