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Computing the straight skeleton of a monotone polygon in O(n log n) time

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Computing the straight skeleton of a monotone polygon in O(n log n) time
The straight skeleton of a simple polygon is defined as the trace of the vertices when the initial polygon is shrunken in self-parallel manner [2]. In this paper, we propose a simple algorithm for drawing the straight skeleton of a monotone polygon. The time and space complexities of our algorithm are O(nlogn) and O(n) respectively.
Gautam K. Das, Asish Mukhopadhyay, Subhas C. Nandy
Added 29 Oct 2010
Updated 29 Oct 2010
Type Conference
Year 2010
Where CCCG
Authors Gautam K. Das, Asish Mukhopadhyay, Subhas C. Nandy, Sangameswar Patil, S. V. Rao
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