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PRESENCE
2006

On Consistency and Network Latency in Distributed Interactive Applications: A Survey - Part II

13 years 10 months ago
On Consistency and Network Latency in Distributed Interactive Applications: A Survey - Part II
This paper is the second part of a two part paper that documents a detailed survey of the research carried out on consistency and latency in distributed interactive applications (DIAs) in recent decades. Part I reviewed the terminology associated with DIAs and offered definitions for consistency and latency. A classification for consistency maintenance mechanisms was given and various mechanisms belonging to the first of three categories, time management, were described. Here, in the second part of the paper, the remaining two categories of mechanisms are examined--information management (such as predictive contract techniques, relevance filtering, packet bundling) and system architecture (such as QoS and protocols).
Declan Delaney, Tomás Ward, Séamus M
Added 14 Dec 2010
Updated 14 Dec 2010
Type Journal
Year 2006
Where PRESENCE
Authors Declan Delaney, Tomás Ward, Séamus McLoone
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