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AIPR
2005
IEEE

Content-Based 3D Mosaic Representation for Video of Dynamic 3D Scenes

14 years 6 months ago
Content-Based 3D Mosaic Representation for Video of Dynamic 3D Scenes
We propose a content-based three-dimensional (3D) mosaic representation for long video sequences of 3D and dynamic scenes captured by a camera on a mobile platform. The motion of the camera has a dominant direction of motion (as on an airplane or ground vehicle), but 6 degrees-of-freedom (DOF) motion is allowed. In the first step, a pair of generalized parallelperspective (pushbroom) stereo mosaics is generated that captured both the 3D and dynamic aspects of the scene under the camera coverage. In the second step, a segmentation-based stereo matching algorithm is applied to extract parametric representation of the color, structure and motion of the dynamic and/or 3D objects in urban scenes where a lot of planar surfaces exist. Based on these results, the content-based 3D mosaic (CB3M) representation is created, which is a highly compressed visual representation for very long video sequences of dynamic 3D scenes. Experimental results will be given.
Zhigang Zhu, Hao Tang, George Wolberg, Jeffery R.
Added 24 Jun 2010
Updated 24 Jun 2010
Type Conference
Year 2005
Where AIPR
Authors Zhigang Zhu, Hao Tang, George Wolberg, Jeffery R. Layne
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