: There are many examples of augmented objects in the literature. Augmented objects should provide intelligence to the ambient where they are located and also they must require a low cognitive effort to be used. Few works have been reported providing guidelines to conceive and design these components. Therefore, developers have to use improvised ad hoc software processes to support the development of augmented objects. In order to help dealing with this situation, this article presents a software process to develop these components. The proposed process was named Augmented Objects Development Process (AODeP) and it is based on the authors’ previous experiences and software engineering best practices. The article also reports two case studies in which AODeP was used to guide the development of augmented objects in specific problems. The obtained results are encouraging.
Luis A. Guerrero, Hector Horta, Sergio F. Ochoa