The domain of services for mobile communication terminals has long become a fast-moving target. Indeed, this domain has been affected by a continuous stream of technological advances on aspects ranging from physical infrastructures to mobile terminals. As a result, services for this domain are known to be very unpredictable and volatile. This situation is even worse when considering services relying heavily on multimedia activities (e.g., games, audio and/or video messages, etc.). Such an application area is very sensitive to a large variety of aspects such as terminal capabilities (graphics, CPU, etc.), bandwidth, service provider’s billing policies, QoS, and user expectations. To address these issues, we present a paradigm based on domain-specific languages (DSLs) that enables networking and telecommunication experts to quickly develop robust communication services. Importantly, we propose implementation strategies to enable this paradigm to be supported by existing software infr...