This paper presents a method to create an illusion of seeing moving objects through occluding surfaces in a video. This illusion is achieved by transferring information from a camera viewing the occluded area. In typical view interpolation approaches for 3D scenes, some form of correspondence across views is required. For occluded areas, establishing direct correspondence is impossible as information is missing in one of the views. Instead, we use a 2D projective invariant to capture information about occluded objects (which may be moving). Since invariants are quantities that do not change across views, a visually compelling rendering of hidden areas is achieved without the need for explicit correspondences. A piece-wise planar model of the scene allows the entire rendering process to take place without any 3D reconstruction, while still producing visual parallax. Because of the simplicity and robustness of the 2D invariant, we are able to transfer both static backgrounds and moving ...