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EVOW
2010
Springer

Evolving a Ms. PacMan Controller Using Grammatical Evolution

14 years 18 days ago
Evolving a Ms. PacMan Controller Using Grammatical Evolution
In this paper we propose an evolutionary approach capable of successfully combining rules to play the popular video game, Ms. PacMan. In particular we focus our attention on the benefits of using Grammatical Evolution to combine rules in the form of "if <condition> then perform <action>". We defined a set of high-level functions that we think are necessary to successufully maneuver Ms. Pac-Man through a maze while trying to get the highest possible score. For comparison purposes, we used four Ms. Pac-Man agents, including a hand-coded agent, and tested them against three different ghosts teams. Our approach shows that the evolved controller achieved the highest score among all the other tested controllers, regardless of the ghost team used.
Edgar Galván López, John Mark Swaffo
Added 09 Nov 2010
Updated 09 Nov 2010
Type Conference
Year 2010
Where EVOW
Authors Edgar Galván López, John Mark Swafford, Michael O'Neill, Anthony Brabazon
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