One of the open questions in evolutionary computation is how an arms race may be initiated between coevolving entities such that the entities acquire new behaviors and increase in ...
Abstract. This paper presents an evolutionary approach for image reconstruction in positron emission tomography (PET). Our reconstruction method is based on a cooperative coevoluti...
Franck Patrick Vidal, Jean Louchet, Jean-Marie Roc...
The emergence of Grim Trigger as the dominant strategy in the Iterated Prisoner Dilemma (IPD) on a square lattice is investigated for players with finite memory, using three differ...
Background: Identifying approximately repeated patterns, or motifs, in DNA sequences from a set of co-regulated genes is an important step towards deciphering the complex gene reg...
Abstract. In this paper, we present a hand posture recognition system (configuration and position) we designed as part of a gestural man-machine interface. After a simple image pre...
In this paper we propose an evolutionary approach capable of successfully combining rules to play the popular video game, Ms. PacMan. In particular we focus our attention on the be...
An animated evolutionary photomosaic is produced from a sequence of still or static photomosaics to evolve a near match to a given target image. A static photomosaic is composed of...
Shahrul Badariah Mat Sah, Victor Ciesielski, Daryl...
Divide-and-Evolve (DaE) is an original "memeticization" of Evolutionary Computation and Artificial Intelligence Planning. DaE optimizes either the number of actions, or t...