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TABLETOP
2006
IEEE

Experiences with and Observations of Direct-Touch Tabletops

14 years 5 months ago
Experiences with and Observations of Direct-Touch Tabletops
The design of multi-touch multi-user tabletop user interfaces is still in its infancy and is not yet well understood. To date, published experimental results have primarily focused on controlled user studies. In this paper, we present observations of user experience “in the wild” on interactive tables in four different real-world contexts – all non-controlled settings. We reflect upon our collective experience, report our observations, and summarize lessons learned by identifying design considerations relating to several aspects of interactive tables, such as simultaneous touching, ambiguous input, one-fingered touch, finger resolution, alternate touch input, crowding and clutter, text input, orientation, multi-user coordination, occlusion, ergonomic issues, and mental models.
Kathy Ryall, Clifton Forlines, Chia Shen, Meredith
Added 12 Jun 2010
Updated 12 Jun 2010
Type Conference
Year 2006
Where TABLETOP
Authors Kathy Ryall, Clifton Forlines, Chia Shen, Meredith Ringel Morris, Katherine Everitt
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