Abstract. Interactive multi-touch tables can be a powerful means of communication for collaborative work as well as an engaging environment for competition. Through enticing gameplay we have evaluated user experience on competitive gameplay, collaborative work and musical expression. In addition, we report on our extensive experiences with two types of interactive multi-touch tables and we e a software framework that abstracts from their technical differences. Key words: Interactive table display, User and developer experience (a) (b)
Wim Fikkert, Michiel Hakvoort, Paul E. van der Vet