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RT
1999
Springer

Face Cluster Radiosity

14 years 3 months ago
Face Cluster Radiosity
Abstract. An algorithm for simulating diffuse interreflection in complex three dimensional scenes is described. It combines techniques from hierarchical radiosity and multiresolution modelling. A new face clustering technique for automatically partitioning polygonal models is used. The face clusters produced group adjacent triangles with similar normal vectors. They are used during radiosity solution to represent the light reflected by a complex object at multiple levels of detail. Also, the radiosity method is reformulated in terms of vector irradiance and power. Together, face clustering and the vector formulation of radiosity permit large savings. Excessively fine levels of detail are not accessed by the algorithm during the bulk of the solution phase, greatly reducing its memory requirements relative to previous methods. Consequently, the costliest steps in the simulation can be made sub-linear in scene complexity. Using this algorithm, radiosity simulations on scenes of one mil...
Andrew J. Willmott, Paul S. Heckbert, Michael Garl
Added 04 Aug 2010
Updated 04 Aug 2010
Type Conference
Year 1999
Where RT
Authors Andrew J. Willmott, Paul S. Heckbert, Michael Garland
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