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ACMACE
2005
ACM

Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games

14 years 5 months ago
Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games
As smart players often win MMOG sessions by adopting frantic gaming strategies along the game evolution, also the system activities concerned with the distributed support of MMOGs must advance at a very fast pace. Unfortunately, MMOGs’ responsiveness requirements are hardly met when pessimistic approaches are adopted to synchronize the game event exchange activities among game servers. In this paper we show how MMOGs are better supported by optimistic synchronization schemes coupled with mechanisms that exploit the semantics of games. Results obtained from an experimental assessment of our developed scheme demonstrate the validity of our claim. Categories and Subject Descriptors K.8.0 [Computing Milieux]: PERSONAL COMPUTING— Games General Terms Algorithms, Synchronization, Performance, Evaluation Keywords Massive Multiplayer Online Games, Online Entertainment, Optimistic Synchronization, Responsiveness
Stefano Ferretti, Marco Roccetti
Added 25 Jun 2010
Updated 25 Jun 2010
Type Conference
Year 2005
Where ACMACE
Authors Stefano Ferretti, Marco Roccetti
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