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ECBS
1997
IEEE

A generic system for interactive real-time animation

14 years 4 months ago
A generic system for interactive real-time animation
We present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor, animator, and interpreter, are introduced. Their interactions are being investigated emphasizing the interpreter–animator interaction and defining an interface supporting different levels of automation. The interpreter performs the executions on a logical level and triggers the animator. The interactive animation provides a very high degree in liveness since it is based on the tight integration of the animator and editor. The proposed architecture permits the distributed implementation of a system for real–time animation. Our concepts are validated by the implementation of a debugging environment for the complete visual programming language Pictorial Janus.
Marita Dücker, Georg Lehrenfeld, Wolfgang M&u
Added 06 Aug 2010
Updated 06 Aug 2010
Type Conference
Year 1997
Where ECBS
Authors Marita Dücker, Georg Lehrenfeld, Wolfgang Müller 0003, Christoph Tahedl
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