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CANDC
2007
ACM

Group creativity in virtual math teams: interactional mechanisms for referencing, remembering and bridging

14 years 3 months ago
Group creativity in virtual math teams: interactional mechanisms for referencing, remembering and bridging
In this paper, we present a qualitative case study of group creativity online in the domain of mathematics. We define creative work broadly, ranging from the micro-level coconstruction of novel resources for problem solving to the innovative reuse of ideas and solution strategies across virtual teams. We analyze the collaborative interactions of virtual math teams with an emphasis on describing the relationship between "synchronic" aspects of creative work (i.e. single episode interactions) and their "diachronic" evolution across time and across collectivities. Our analysis indicates that the synergy between these two types of interactions and the resulting creative engagement of the teams relies on three fundamental processes: (1) referencing and the "configuration of indexicals", (2) collective remembering, and (3) bridging across discontinuities. In addition we also reflect on the aspects of the online environment used by these virtual teams which prom...
Johann W. Sarmiento, Gerry Stahl
Added 12 Aug 2010
Updated 12 Aug 2010
Type Conference
Year 2007
Where CANDC
Authors Johann W. Sarmiento, Gerry Stahl
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