This paper describes the Swarthmore College entry in the 2003 Urban Search and Rescue [USR] Event at the 2003 American Association for Artificial Intelligence Robot Competition. The primary focus of Swarthmore’s entry was the development of a fast, responsive user interface for effectively tele-operating a robot with some autonomous capability. This interface was inspired by first-person video game interfaces, and enabled Swarthmore to place second in the 2003 USR competition.
Bruce A. Maxwell, Nicolas Ward, Frederick Heckel